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Post Apocalyptic Munich

Those images were part of a project I was working on for an expo as part of GDD class. Our task was to create ideas and concepts for a game that had to have a post-apocalyptic setting, and had to take place in Munich. We could choose what type of conceptual work we wanted to make (3D Models, concept art, story writing etc.). I went with traditional concept art and story writing/ worldbuilding. The images are all based on photos I took, and are showing Munich, roughly 20 years after an economic crysis and a resulting civil war.

The remains of the Kaufinger str that is home to one (of many) camps by a local militia.

The remains of the Kaufinger str that is home to one (of many) camps by a local militia.

Even the lived-in Sonnen str is filled with an uncomforting silence and bleakness.

Even the lived-in Sonnen str is filled with an uncomforting silence and bleakness.

The thermal power plant works as the last big powersource and has been completely occupied by the militia.

The thermal power plant works as the last big powersource and has been completely occupied by the militia.

Small villages are found on the river banks at the 'Flaucher'. Old containers provide fishermen with shelter.

Small villages are found on the river banks at the 'Flaucher'. Old containers provide fishermen with shelter.

This scene is technically not in Munich, but ca 45 miles southern from it. It depicts the arrival of the main character at the private hideout of the main antagonist on the Zugspitze.

This scene is technically not in Munich, but ca 45 miles southern from it. It depicts the arrival of the main character at the private hideout of the main antagonist on the Zugspitze.

Those are my raw photos I used in the project.

Those are my raw photos I used in the project.